
civilization VIor civil 6, is a great game, but historical accuracy isn’t exactly its best feature. However, one would Civ 6 settings and, with some patience, improve this aspect significantly. In this article, we’re going to take you through a selection of civilizations, city-states, settings, and mods to get as close as possible to a historical start in the ancient, medieval, and modern era.
This guide is based on the main game plus the DLCs Approaching storm and Rise and Fall. All mods and settings have been tested and should be compatible with the stated game setup.
For “Ancient Era” we consider the period that runs from the beginning of the game’s timeline (4000 BCE) to the year 1 CE. The “medieval age” is the period that roughly runs from the V to the sixteenth century. As for the “modern era”, the period that runs from the eighteenth century to today. The selection criteria are based on the civilizations themselves and not on their rulers.
Video by JumboPixel
The Civilization VI settings for historic starts
The first thing to do is create a new game. To do this, go to Single Player > Create Game. In the “Create Game” interface, select “Advanced Setup” at the bottom of the screen. Allows you to see and choose all kinds Civ 6 settings.
The first five options in the settings should be based on your preferences. Concerning the Civilizations and City-States Slots use the following:
- Ancient Era – Civilizations: 23 | City-states: 18
- Middle Ages – Civilizations: 34 | City-states: 21
- Modern Age – Civilizations: 21 | City-states: 10
From the “CS Selection Use” option, choose “Selection Only”.
Given the large number of players, the number of religions must be at least 7. It is possible to add even more religions with the mod “Tomatekh’s Historical Religions“.
Map mods and options
Aside from the mods that add civilizations and city-states, there is at least one more mod needed for a good historical start called “Yet (not) Another Maps Pack”. This mod makes it possible to create “huge” maps that are perfect for fitting large numbers of civilizations into a game. Aside from increasing existing maps, it also comes with a few custom maps that can further enhance the immersion.
One of the best features of YnAMP is the True Start Location map option which, as the name suggests, places all civilizations in geographically relevant locations. The only downside to this mod is that cards larger than “Enormous” are likely to crash in the late game. However, you can use some tweaks to avoid this, found in the mod description.
Another mod useful for creating realistic maps is PerfectWorld6, which is also in our general must-have list Civ 6 modifications.
Civilization VI Settings World Map
Civilization VI Map Settings
The choice of card is quite personal and largely depends on your taste. For pure historical precision, the best option would be “True Start Location Earth Huge”. However, this map is set for 12 players, so if you have double the number, the Earth will be pretty tight for many. Ultimately, a good alternative is the “YnAMP – Terra Map”, a customizable map that roughly follows the shape of the Earth and whose size can be set to Enormous.
The rest of the map options are all up to you. The easiest and most realistic would be to set everything to “Default”.
Depending on the map you choose, you may be given the “Start Position Link” option or the “Civilization Placement” option (YnAMP maps only). The former can be set to “Cultural” or “Distance Relative” for a more realistic distribution of civilizations.
In “Civilization Placement” you can choose between “Map Generator”, which randomly places civilizations on the map, and “True Start Location”. Selecting the latter will unlock other options that we recommend configuring as follows:
- TSL Replacement Range: High Range
- Force TSL: Off
- More Land around TSL: unchecked
- Use Leades TSL if available: checked
- Use Alternative TSL if needed and available: checked
- Allow random placement for civilizations without TSL: checked
Civilization VI Settings YnAMP Ware Start Location
Please note that YnAMP maps with the “True Start Location” option may be active, cause issues or crash when starting with some civilization mods. It is recommended to use it only with vanilla civilizations.
Once all options are out of the way, it’s time to choose the civilization you want to lead and the era. If you’re unsure about which civilization to pick, check out our guide to 6 of the best civilizations to play with.
Old Era
Ancient Civilizations
Between the base game and the mods, there are 23 Ancient Era civilizations. This number can be heavy on some computers, so feel free to reduce it to something more in line with your PC specs. For example, you could avoid the modified civilizations.
- Alexander – Macedonia
- Amanitore – Nubia
- Boudica – Brit (download mod)
- Burebista – Dacia (download mod)
- Chandragupta – India
- Cleopatra – Egypt
- Cyrus – Persia
- Dido – Phoenicia
- Gilgamesh – Sumer
- Hojo Tokimune – Japan
- Jayavarman VIII – Khmer
- Lautaro – Mapuche
- Mithridates II – Parthia (download mod)
- Muwatalli – Hatti (download mod)
- Oson – Akan (download mod)
- Pericles – Greece (Gorgo is also available, but historically she was not a ruler)
- Qin Shi Huang – China
- Seondeok – Korea
- Tomyris – Scythia
- Trajan – Rome
- Trisong Detsen – Tibet (download mod)
- Vercingetorix – Gaul
- Zara Yakob – Ethiopia (download mod)
Ancient City-States
City-states have always played an important role in history, both for better and for worse. Also in civilization VI city-states offer good bonuses, play an important strategic role and can also aid in immersion. Here’s our list of 18 ancient-era city-states.
- akkad
- Cahokia
- ayönü
- Chillicothe (download mod)
- Jerusalem
- Kabul
- Knossos (download mod)
- La Venta
- Mogadishu
- Mohenjo-daro
- Mutitjulu
- Mycenae (download mod)
- Nazca
- Poverty Point (download mod)
- Su Nuraxi (download mod)
- Yes
- Yerevan
- Zafar (download mod)
Civilization VI Institutions Ancient Era
medieval era
Medieval Civilizations
This is the era with the most civilizations available. So when adjusting the Civ 6 settings, you may want to tweak a few things to make the game run smoothly. However, if your computer struggles with games, you should probably reduce or halve the number of civilizations.
- Ahmad al-Mansur – Morocco (download mod)
- Al-Hasan ibn Sulaiman- Swahili (download mod)
- Catherine de Medici – France
- Chandragupta – India
- Frederick Barbarossa – Germany
- Gengis Khan – Mongolia
- Guitarja – Indonesia
- Hojo Tokimune – Japan
- Jayavarman VIII – Khmer
- Harald Hardrada – Norway
- Jadwiga – Poland
- Kristina – Sweden
- Kupe – Maori
- Mansa Musa – Mali
- Maria Theresa – Austria (download mod)
- Matthias Corvinus – Hungary
- Montezuma – Aztecs
- Mvemba a Nzinga – Congo
- Pachacuti – Inca
- Peter – Russia
- Philip II – Spain
- Pondmaker – Cree
- Qin Shi Huang – China
- Seondeok – Korea
- Ramkhamhaeng – Siam (download mod)
- Robert the Bruce – Scotland
- Saladin – Arabia
- Shaka – Zulu
- Simeon I – Bulgaria (download mod)
- Suleiman – Ottomans
- Trisong Detsen – Tibet (download mod)
- Tamar – Georgia
- Victoria – England
- Zara Yakob – Ethiopia (download mod)
Medieval City-States
City-states flourished during the Middle Ages, especially in Europe. For this reason, we have included a large number of them before the beginning of the Middle Ages. Here’s our selection.
- Ainu Kotan (download mod)
- Anshan
- Armagh
- Belgrade (download mod)
- Bologna
- Brussels
- Cardiff
- Firenze (download mod)
- Geneva
- Granada
- Kandy
- Lubeck (download mod)
- Mitla
- Muscat
- Nan Madol
- Ngazargamu
- Rapa Nuic
- Ternate
- Valletta
- Venice
- Vilnius
Civilization VI Institutions Medieval Europe
Modern time
Civilizations of the Modern Age
For those who thought playing with America, Canada, and Australia in ancient times was weird, the following lists are quite helpful. In this case, we recommend setting the number of civilizations in your Civ 6 settings. However, be mindful of your PC specs and choose fewer civilizations if you think it’s necessary.
- Catherine de Medici – France
- Chandragupta – India
- Frederick Barbarossa – Germany
- Hojo Tokimune – Japan
- John Curtin – Australia
- Kristina – Sweden
- Maria Theresa – Austria
- Mvemba a Nzinga – Congo
- Pedro II – Brazil
- Peter – Russia
- Philip II – Spain
- Qin Shi Huang – China
- Ramkhamhaeng – Siam (download mod)
- Seondeok – Korea
- Shaka – Zulu
- Suleiman – Ottomans
- Teddy Roosvelt – USA
- Victoria – England
- Wilfrid Laurier
- Wilhelmina – Netherlands
- Zara Yakob – Ethiopia (download mod)
City-states of the modern era
In modern times, city-states lost most of their power. For this reason, most of them in this list are there to take the place of small countries or countries not present in the game. However, if ten isn’t enough for you, there are plenty of mods that add city-states from around the world.
- Antananarivo
- Auckland
- Bandar Brunei
- Brussels
- Buenos Aires
- Holy Sea (download mod)
- Hong-Kong
- Mexico City
- Muscat
- Oyo (download mod)
Civilization VI Institutions US-Canada Border
Conclusion
While we’ve tried to summarize the best mods and settings for a realistic historical start, don’t take our suggestions to the letter. There are plenty of other mods that add civilizations and city-states as well as maps and scenarios that can’t be squeezed into one guidebook. You can find these mods in the Steam Workshop or on websites like CivFanatics and Nexus. So feel free to explore on your own and create your perfect scenario.
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