Determination and willpower are heroic traits in almost any form of media. A hero’s win is more exciting when the odds are stacked against him. That’s why a protagonist usually has to be the kind of person who will keep fighting even if a sensible person gave up.
However, some characters go further. In video games, the nature of which often prompts players to keep trying repeatedly despite the challenge, some characters don’t know how to stop. There are those whose stories are centered around their guts and willpower, highlighting how they never give in.
10 The Chosen Undead refuses to go hollow
The challenging nature of dark souls means that every successful player has to be pretty steadfast in their own right, and the game does everything it can to incorporate that into its story. The Chosen Undead dies every time the player rolls into a deadly attack, causes a fall, or falls off the edge, only to wake up again at a bonfire due to their undead nature.
Several undead throughout the game describe the process of dying over and over as very unpleasant. The only reprieve the undead have is to go ‘cave’, completely losing their senses and personality. Canonically, the Chosen Undead only goes hollow when the player gives up – meaning they last much longer than any other undead, as long as the player completes the game.
9 Raiden sacrifices everything for his vision of justice
Even in its less popular Metal Gear Solid 2: Sons of Liberty portrayal, Raiden’s determination is one of his key personality traits. Even as his whole life crumbles before him, as his childhood trauma rears its head, not knowing who he is or who he can trust, Raiden still continues to fight Solidus Snake.
This is just exaggerated Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance, especially that last one. Raiden turns into a cyborg, is maimed and outmatched repeatedly, but fights anyway. However, the game suggests that he may be going too far, sacrificing his morale and even his body to have a chance to keep fighting.
8 Ezio Auditore spends twenty years avenging his family
Assassin’s Creed takes place during several theaters of an endless war for the soul of humanity, with both sides displaying an almost supernatural refusal to give in. Many of the protagonists are extremely persistent people, but few go further than Ezio Auditore da Firenze, the protagonist of Assassin’s Creed II, Brotherhoodand Revelations.
After losing his family at the age of seventeen, Ezio devotes twenty years of his life to avenging them, even as the conspiracy extends through the highest echelons of Italian society – up to the Pope. In subsequent games, he builds up the Assassin Brotherhood on two different continents through sheer willpower, even though he is of age at the time of his last entry.
7 Auron lingers over his own death
the plot of Final Fantasy X sees his party go against a divine destiny hundreds of years in the making, refusing to use the Last Aeon to temporarily pacify Sin, as many summoners have done before them. Finding a new way to kill a divine being based on pure faith and grit suggests a tremendous amount of determination from all of them, but Auron takes it one step further.
When the party fights Yunalesca, Auron reveals himself as an unsent – a dead ghost who refuses to pass on and retains his identity. During the game he does everything he does while deadall because he refuses to let Yunalesca, Yu Yevon and Sin go through with their monstrous plans.
6 Malenia, Blade Of Miquella excels through willpower
Most demigods in Elden Ring are impressive, but little more than Malenia, Blade or Miquella. She achieves as much as her siblings and half siblings while struggling with much more. Chosen at birth to host the Scarlet Rot, Malenia holds an entire god in check while overcoming his many, many drawbacks.
When Malenia loses her eyes and three limbs to rot, she finds a blind swordsman and learns to fight with a prosthesis, becoming the world’s best swordsman, despite her drawbacks. Canonically speaking, achieving everything she does, she only unleashes the Scarlet Rot twice – once to break her stalemate with Radahn and once against the Tarnished.
5 Frisk refuses to die outright
The game undertale deconstructs and explores many tropes common in video games, including the idea of save and respawn. The player character Frisk can only use save points and survive death due to an in-game concept called Determination, which represents both their refusal and the player’s refusal to quit.
With certain endings, this can go even further. In the later stages of Asgore’s fight, the player cannot lose physically as Frisk refuses to even go back to a save point and comes back from the dead again and again. However, a Genocide playthrough shows the dark side of this as Frisk commands everything they have to defeat every monster in the Underground.
4 The Doom Slayer fights an endless war against demons
Any kind of conflict or battle requires a certain amount of willpower, especially an endless and unwinnable war. Still the Doom Slayer of demise fame does this voluntarily and repeatedly fights demons simply because one has to. The Doom Slayer lives for nothing else, just wake up, kill demons and move on to the next war.
This gets even more exaggerated as the series progresses. In Eternal doom, he shows how far he wants to go in his quest. His dedication to demon hunting is put to full use, even taking on his fellow Night Sentinels when they try to get in his way.
3 The Master Chief goes above and beyond every time
In the Halo franchise, the entire army of humanity in the UN Security Council spends more than a decade fighting a hopeless war, suggesting exceptional willpower is taken for granted in the setting. In this regard, however, few go further than the main character of the series, the Master Chief.
Despite not being the strongest or toughest Spartan, the Master Chief is most successful due to courage, luck and sheer determination. He fights regardless of the odds, whether it’s securing a mysterious ring against vastly superior Covenant forces, marching alone to Ground Zero from the Flood outbreak to rescue Cortana, or detonating a nuclear bomb right next to him. to protect the earth.
2 Kratos mixes anger with gory wit
Although Kratos’ defining characteristic early in the god of war series seems to be his rage, the series as a whole shows it is his determination. Whatever Kratos sets his sights on, he will achieve no matter how much it costs. Whether it’s killing Ares, wiping out all of Olympus, or protecting his son Atreus, Kratos will do it.
This is explained in god of war III, with Kratos revealed as the host of Hope from Pandora’s Box. But even when Kratos stabs himself to release Hope to the world, his steadfastness remains constant. In God of War (2018)outlives his polar opposite, Baldur, who cannot physically die or feel pain for most of the game.
1 Ellie Williams begins to live for revenge
The Last of Us Part II is a game about the corrupting and consuming effect of revenge, and how it ultimately makes things worse for everyone. However, while Abby Anderson takes revenge opportunistically, with Joel on her lap, Ellie Williams takes a much more deliberate approach. When Abby flees, Ellie follows her to the ends of the earth to avenge him.
Even after being beaten by Abby and barely spared, Ellie refuses to give in. As soon as she gets a new tip, she goes after Abby again. However, the game suffers from this drawback: Ellie’s second quest sees her maimed, tormented by guilt, and chasing away the people closest to her through her terrifying determination.
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