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Resident Evil 4 is often labeled as one of the greatest games of all time in the eyes of many Capcom and survival horror fans. After previous remakes of Resident Evil 2 and 3, fans have been discussing whether there will be a complete change in gameplay features and controls. New players to the original 2005 game get an unusual set of controls and a third-person view, unlike the early ones. Resident Evil titles, with a fixed number of camera angles. This was also present in the early beta version of the game, referred to as “Resident Evil 3.5″ by enthusiasts.



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With the highly anticipated remake on the way, players can expect a massive amount of improvements to those controls, mechanics, and in-game tone to elevate this reimagined title over its predecessor.

7 More aggressive enemies

If there is something Resident Evil 4 is most famous for, it is the opening scene of the village where Leon Kennedy first encounters a group of villagers. This includes the terrifying chainsaw man known as Dr. Salvador, who pursues the player in a relentless attempt to execute them. The fear of being alone in a strange location without any kind of help gave the game the platform to raise the level of the unknown for the player.

With the remake, a greater variety and number of aggressive enemies will help Capcom achieve its goal of preserving the essence of the original game, but also giving it a fresh feel. Not only will it help shift the tone to a much darker and more serious tone, but it will also keep fans on the edge of their seats, wondering what the next twist will hold.

6 Scarcity of resources

Taking the nature of the Resident Evil series and the central survival horror aspect in the equation, decreasing the amount of ammunition and herbs for healing will force players to be much more careful and decisive in saving ammunition when they encounter enemies. This will also create a tremendous amount of tension in every encounter with the Ganados in the Village series and throughout the game.

While this is much needed to produce a terrifying experience, it’s also vital that Capcom maintain a balance between horror and action, as that’s one of the reasons fans hold the original in such high esteem. .

5 Stalker enemy well done

Both Resident Evil 2 and 3 featured stalker roles, with Mr. X and Nemesis on the hunt for players. Given the plethora of enemy types and bosses inside Resident Evil 4Capcom has the chance to create a stalker enemy or enemies that are more terrifying than ever before.

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from dr. Salvador, Chief Mendez “Big Cheese”, to the Regenerators in the Island section of the game, the remake could give players another reason to fear what’s to come in their quest for Ashley Graham.


4 More Jump Scares

Since Capcom has made their tone shift clear, the remake will benefit from a significant increase in jump scares. Because of this, players who have already experienced the original game, along with fans familiar with each of the stages, will be much more careful in their approach.

The unpredictable nature of the Las Plagas gives Capcom the freedom to incorporate new enemy designs or the designs present in early concept art. It is important that the jump fear has meaning and has previous tense moments to justify the fears or build players to an obvious one that is left alone with silence. Tools as such will capture the real survival horror feel fans expect.


3 More camera freedom

Many fans have often complained about the controls in Resident Evil 4, as players can stand alone and aim along with the camera that resets position after each prompt. The remake will allow Capcom to give the game a more accessible feel and give players a greater chance of getting a sense of their surroundings.

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As you do this, it also means more emphasis will be placed on the horror factor and the fierce nature of enemies, keeping players sharp and alert.

2 Slower pace

The pace in the original title was often a mix of both fast and slow in different locations and sections throughout the game. Given fans’ experience of fast-paced action sections, some will be looking forward to a full shift to a slower pace in this remake.

Not only will this change the style of gameplay to give a new feel, but it will also give time to flesh out plot points and certain characters, adding more to what fans already know. Capcom has the potential to give players a greater sense of exploration by slowing down the pace of the game, and this will juxtapose the intention of not knowing what lies ahead. This will be beneficial for the replayability and speed runs, which fans will be prepared for.

1 More time to play as Ashley Graham

If there’s a scenario that could provide a truly fear-driven experience, it would be playing Ashley Graham. While this is present in the original game, it doesn’t last long as players regain control of Leon after just one puzzle.

Having the player in control of Ashley for an extended period of time, lacking firepower or resources, can set the wheels of survival horror in motion, given the amount of vulnerability in that scenario. After the negative reception of Ashley’s original presence in the game, this could turn into a praise, with Capcom taking the playing experience with this character to the next level.

The Resident Evil 4 remake will be released on March 24, 2023 on Xbox Series X|S, PlayStation 5 and PC.

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