March 24, 2023. Within a few months, Remake will be circled in red by all Resident Evil fans: as of this week, despite the fact that the original artwork was made by Shinji Mikami, it was set to return on PC and a new console. The foundations of a product from longtime fans and those who have used Resident Evil with its latest version alike are a little darker than ever.
Pending the re-examination, as we’ll be hearing about it extensively in the coming months, it might be a good idea to look to the past, starting with the Nintendo GameCube where it began, as there have been numerous re-issues and portings devoted to it. the fourth numbered chapter, as the Japanese company has re-imagined it in all sauces for better or for worse.
2005: First game with Xbox 2 and Xbox 2.
After a long, painfully complex development, marked by rewrites, upheavals and several revolutions, Resident Evil 4 is finally a shining example of the American GameCubes on January 11, 2005 – and its origin arrives in Japan days later. European fans wait next month to play Capcom’s masterpiece, the impact of which is devastating.
The drastic changes made by Mikami and his team have resulted in the brand new camera, an actionless camera that has never existed in the series, a multidimensionality with beautiful scenery beyond the parameters to make the adventure a reality. While the direction to action is unwavering, the horror component plays a big part, with unsettling and unsettling moments like the typical style. The animation, but the immense audiovisual sector does not give you speech, the technical possibilities of the Cube are now squeezed from the last drop, as in Metroid Prime two. Resident Evil returns to amaze and surprise, as he is pushed away by the camera. It set new standards for the genre to which it belongs.
For a short time, the cube-shaped console of the Grande N is the only one to house this kind of jewel. But Capcom’s plans are very different: a Japanese company announced the PlayStation 2 version of Red Evil 4 in the fall of the same year, which is currently airing worldwide.
And while it’s the first of the art of 2005 that doesn’t compromise on content in terms of content, the port doesn’t have a problem compared to the original: Sony doesn’t have the same computing capabilities as the GameCube; in this case there is the Re4 with somewhat more faded graphics, more detailed textures and somewhat lower renderings of structures and polygonal models than the original.
With the PS2, however, an additional mini-campaign includes Separate Waysall, targeting Ada Wong, and that focuses on the game with a familiar backstory. Without a doubt the addition of a bonus weapon, the laser cannon PRL 412, with an impact as spectacular as against the hapless Ganados and endless monstrosities. In short, both on PS2 and on GameCube, Resident Evil 4 makes it possible in all its efforts and becomes one of the best games of the generation.
PC and Wii are still being ported.
We have to wait until 2007 before we see Residence Evil 4 land on the other side of the beach. In particular, after so many requests, Capcom brings its classic PC to the computer and presents it with all the content already seen on the cube and on the black monolith two years earlier. We could have been more successful, but something went wrong. In fact, the PC conversion can never be achieved, but it is based on expectations.
There are many problems in the recreational field. It’s not surprising for the lack of mouse support, but also for the confusing keyboard and keyboard controls that make this version difficult to access. The quality of the visual image is not the same as in the game consoles, the more it is to lighten shadows to affect the image on the PC. At the very least, this edition adds widescreen support, but also some extras, such as an easy mode and a new set of secret costumes.
Reissue of 2014, from time to time, RE4 for PC is constantly being perfected by Capcom but by modders for whatever reason. Evil 4: Wii Edition, arguably the most complete and successful port of those years. That incarnation of Wii is in fact not only the revival of those that were previously brought together in one package, but presents itself technically in top form and successfully implements the motion sensors of the Wii Remote-Nunchuk with an effective aiming system, allowing you to perform as well. various special maneuvers (such as running a blade or doing the blade). Not surprisingly, it’s not uncommon for Wii to have unpublished material designed to make more use of the system’s features.
Remastered: Evil 4.
While the main series has long gone on with many other titles, it’s now clear that Capcoms intends to make one of the best games in its history on any platform. With the arrival of Resident Evil 4 HD Remastered, Leons travels effortlessly whether through a Sony, a Microsoft or Nintendo or a Microsoft keyboard.
After the first episode of HD Remastered, on PlayStation 3 and Xbox 360, in 2011, will it be distributed in the West in digital format? The only difference is the use of high quality textures and attention to detail, but otherwise it is the same title that has been experienced in the past. The remastering required no particular effort from Capcom, a point that many regarded as a product lacking in dedication or ambition. The newly mastered version will land on PlayStation 4 and Xbox One in 2016 with the digital and physical distribution world. If the first generation were to become an ever-growing market, its origin seems to be in favor of a classic branded brand, the first of the eighth generation, the first of the old generation, promising to fully exploit a brand with uninterrupted success . There are no real differences between what was done before, but the fact that this version was proposed at a budget price to attract the nostalgic and novices, ready to revisit the journey of Leons, in fact keep in shape despite the passage of generations of consoles.
My son is a portable son.
Besides the multiple conversions for major consoles, they couldn’t miss Resident Evil 4 portable excursus. The first will come as early as 2008, when Resident Evil 4 Mobile Edition opens its doors in Japan. For obvious limitations, we’re faced with a watered-down experience compared to the one we’ve seen from the GameCube. Unlike the custom display, the graphics are adapted to the smartphone screens and the touch controls, allowing a full resuscitation without sacrificing dynamics and avoiding errors. The two scenarios are divided into small levels, but there is no shortage of big battles and boss fights that have a strong impact and the presence of a more powerful Mercenary mode.
It will then be made for the mobile edition in the future and published on iOS and Android; even a conversion for Zeebo platform focused on 3G and distributed in Brazil and Mexico.
But to get your hands on a good slice of Evil 4, you’ll have to wait for Nintendo Switch to get out of the action. The game will be brought to the standard console in 2019, but thanks to the HD Remastered release, there will be no differences from the previous two consoles, and since the euphoric realism is the only opportunity to visit the city of El Pueblo, maybe .
“Resident Evil 4″ is virtual reality.”
If it’s true in recent years that Capcom focuses on simple conversions, and without big ideas, it will also be true in recent times, in 2021 the most ambitious conversion in Resident Evil 4 may have been made by the most ambitious of all time. The Japanese software house created a VRexclusive version of Oculus Quest 2 that completely reinterprets the original classic so that it can be used in virtual reality.
History and content will be the same as on any other system, but it is almost a miracle of many, but being able to relive the famous action horror in virtual reality in the first person and with no consequences ever experienced.
Of course, some compromises were necessary, starting with the game video, which is not at all harmful to view the reality of reality, although the rest of the production has been adjusted with criteria. In our review of Evil 4, we think about some limitations in character and interactivity, but the overall yields will improve to achieve new growth towards contemporary classic as a time of the essence and change the way we will return to the modern live with a remake that will confirm the ultimate ambition of our generation.
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