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I love Arkane’s immersive sim Prey 2017 (opens in new tab) much, even more than I liked Human Head’s 2006 FPS of the same name. (Which, for the record, I also really liked.) But I was always flabbergasted by the decision to reuse the title. Developer Arkane was explicit that the game was not a sequel or remake and “had no affiliation with the original”. (opens in new tab),” and it’s not that the 2006 game was such a huge success that it had unalterable PR value.

It was actually a pretty widespread point of confusion, and not just among gamers, but Arkane as well. Studio founder Raphael Colantonio, who is Arkane . left, (opens in new tab) in 2017, in a recent interview with the Academy of Interactive Arts and Sciences, Bethesda’s insistence on using the name was “very, very hurtful” and eventually convinced him it was time to go.