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Disney Dreamlight Valley has reached my least favorite stage of any hit-life sim – basically any game with a building system. It’s the part where everyone has had a month to tinker with the details of their builds and now I’m inevitably jealous of everyone else’s village.

One day, when I was at Dreamlight Valley, I did what I always do in building system games: I stripped the room down to the studs. Every decorative tree, shrub, lamppost and flower pot was shoved into my inventory so I could gaze at my canvas in peace. I’ve slowly started putting everything back together: designing an orchard corner for all my fruit plants and trying to decide whether Remy’s gaudy house belonged in the small open neighborhood with Mickey and Goofy or whether his wild townhome belonged in the square.