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What you need to know

  • A new report from YouTuber Sean W suggests that Halo Infinite’s battle royale codenamed “Tatanka” is switching to the Unreal Engine, and maybe even Halo itself.
  • We exclusively unveiled Tatanka earlier this year as a “battle royale-lite” Halo game designed to appeal to a new audience.
  • Since the departure of Halo leader Bonnie Ross, many fans have wondered what direction might be in store for Microsoft’s flagship shooter franchise.
  • We’ve been researching Sean W’s rumors for the past week and can confirm some aspects of it for now.

Halo Infinite could undergo a major change of course, according to new reports that we can at least partially confirm for now.

Last year we exclusively revealed that Halo Infinite would be getting its own Battle Royale-esque codename Tatanka, in development between 343i and partner team Certain Affinity. Following the leak, CA released a statement confirming its deeper commitment to the Halo franchise, and last week the team stated that the team is doing “great work” on Halo Infinite.