featured image

One thing that is an important staple for the Sonic the hedgehog franchise is the “Special Stages” series. These extra levels serve as a way for players to obtain the mythical Chaos Emeralds, and in many games these Emeralds are required for fans to obtain the real ending. While Sonic Limits features the Chaos Emeralds, it doesn’t really have any special stages. Instead, linear levels can be unlocked through progressions called “Cyber ​​Space” stages that build up to collect the Emeralds.

GAMERANT VIDEO OF THE DAY

These Cyber ​​Space Stages Were One Sonic Limits‘ features that weren’t properly explained until a trailer in the June Nintendo Direct showed them. Hands-on impressions of demos at Sega’s gaming convention appearances praised these levels the most. However, loyal fans have noticed that the layouts of these stages are older Sonic levels. Before reusing old designs could hurt the game’s burgeoning reputation, Sonic Team explained the rationale for the recycling, and it can enhance the game’s experience. Sonic Limits instead of.

RELATED: Sonic Frontiers Releases Vocal Ending Track


Sonic Frontiers’ Cyber ​​Space stages are based on Sonic’s Memories

According to Sonic Team, the reason Cyber ​​Space relies on ancient aesthetics, resources, and even layouts is because the stages are generated from Sonic’s memories. Memories themselves have been scientifically proven to be rather unreliable narrators at times. This doesn’t even touch the implied plot of how Sonic’s memories may have changed at the beginning of this Borders, which may also be why Cyber ​​Space has mismatched level designs to call back. Sonic Team leader Takashi Iizuka has said that the levels are created to make the player feel like running through the levels that Sonic feels like they’ve been there before.

The fact that Cyber ​​Space, a strange new dimension in which Sonic at the beginning of Sonic Limits, being able to adapt to his memories, is just a mystery that shapes the game’s story. As it stands, there are countless plot threads about the lost Chaos Emeralds, the new character Sage, and what lurks in the forgotten landscape of the Starfall Islands. When it comes to what happens to Sonic’s memories, there’s not much to depend on, but this may be one of the game’s secrets that won’t be revealed until the game comes out.

Sonic Frontiers makes old stages new again

While the reuse of old stages has a purpose that connects Sonic Limits‘ story with its gameplay, the fact that these memorable level layouts have returned is beneficial to players in more ways than one. Borders features an all-new playstyle in which fans can customize how Sonic feels and controls itself. This means that although some Sonic fans have played the stages in the games they emerged from, they will be able to experience them in a whole new way with the controls that suit them best. There’s potential for fans who didn’t like the levels when they first seemed to love them with a better way to play them.

While fans have noted how stages like the Green Hill Zone and Sky Sanctuary-based levels use familiar level designs and resources, there’s a chance the familiar layouts are just being used for tutorials. One of the first Cyber ​​Space stages to be shown was a sprawling highway level shown in recent gameplay to explore numerous alternate routes, something that has been missing in more recent releases. It doesn’t matter if the recycled levels are just used for tutorials or not, using familiar levels to get players used to a new playstyle is pretty smart to help fans get used to the controls faster.

The Cyber ​​Space stages found in Sonic Limits certainly adds to the intrigue the game has gotten from potential players over the past year. Sonic Team has been quite public with its ambitions with its latest game and the mysterious tone Sonic Limits would be on purpose. Players will wonder how the ancient and forgotten Starfall Islands have a special digital dimension to their technology.

It’s pretty clear that the marketing direction Sonic Team uses for Sonic Limits is intended to allow potential players to ask questions. However, Sega has stated that a public demo for Borders does not intend to promote the next game with its mascot, which means that if players want to find the answers right away, they should buy the game ASAP. In a way it seems like Sonic Limits‘ plot and gameplay integration makes up for the confusing marketing in June.

Sonic Limits launches on November 8 for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.

MORE: Sonic Frontiers’ Kocos Have a Clear Endpoint