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SQUARE ENIX has too many fun RPG works. The recently launched “The DioField breaking breaking news” feels like a “kingdom”, with a strong European style, and it calls itself “real-time combat”, but it’s almost impossible to play. Could be a good new IP.

epic background show

The whole art style of “The DioField breaking breaking news” is very European, and the character portraits are also full of art. The background of the game is inseparable from the epic multi-country confrontation, grievances and hatred, which is very “kingdom” (or old-fashioned) RPG game background, in addition to swords and shadows, there are also elements of magical warfare . However, there is still room for improvement in the game story performance. A lot of time is spent introducing the worldview and background of important characters to the narration of the film. After everyone joined the mainline mercenary group, the explanation of the execution also seemed fragmented and hasty, preventing players from getting in easily.

Real-time battles are different from imagination

The game is a strategy simulation RPG. Players must take on various tasks in the stronghold. The bird’s-eye view of the battlefield map can be zoomed in freely, which is completely different from the HD2D style often used by the same factory recently, and you can also feel the modeling texture of the map. However, the proportions of characters and cards are not consistent, similar to the feeling of war chess. Use the hand controls on the game console, click the device to give a command, the game will pause at this time, the player can fully consider the combat situation, and the character will attack or cast a skill, so strictly speaking , it can be described as “semi-instant”. Since I didn’t try the previously launched trial, my expectations may have been a little too high. However, the hand-operated controls, this design is also understandable, making it easier for players to understand the combat situation. The game also offers easy difficulty, which is easy to learn.

Heavy walking and effective range

The game’s combat units are divided into 4 categories, including: infantry (tanks), cavalry, snipers (archers), and magic guards (mages). There are not many categories, and of course they also have the characteristic of mutual restraint. Players must rush into formation and then run out while the troops. The leader of the team also has skills that can be used. In general, aim for the fire first and repeat after the skill CD is complete. Most of the main battles are to lure the enemy into the depths and defeat them one by one. It’s the safest.

With the different mission requirements, players must also recognize the order of enemy threats. In the game there will be the concept of “direction” in traditional war chess games. The enemy’s back is more painful and more attention should be paid to the coverage of movement and range skills. In addition, there is also a summoning beast skill “Magic Jade” in the “FF” series. It is necessary to destroy the enemy’s attack before performing an action attack or replenishing blood, etc. Most of them are collected in the middle and later stages of the task and are used depending on the situation, other than “Magic Jade” Requires material development through side missions.

Everything but not compact

While it sounds good, I feel like the system is actually very simple during the game, with few changes and even no terrain factors, only a few map organs can be used. The character at the base is to change weapons and upgrade skills, etc. In fact, you can choose the menu instead of walking around, and the NPC interaction is also very limited, just to improve the detailed image quality of the game. show, after all , it also uses “Unreal Engine”, the PS5 version can choose 4K painting Quality/performance has priority, but gameplay should also be closely integrated. From some perspectives I feel like it’s just better than mobile games, but the 3D part is much nicer and every brick and tile on the map can be clearly seen.

Game name: The DioField latest news
Game Category: Strategy Simulation RPG
平台 : PS5/PS4/Nintendo Switch/Xbox One/Xbox Series X|S/Steam
Launch date: September 22, 2022
Price: HK$479
Subtitle Language: Traditional Chinese, Simplified Chinese, Japanese, English
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