In many video games, most of the locations you visit are very dangerous as they often contain hostile people, animals or creatures. This is why safehouses exist, because they provide you with a nice place to relax where you don’t have to worry about being attacked.
This peaceful utopia usually allows you to mess around with your gear, talk to people, or do something you can’t do in combat. However, sometimes a safehouse doesn’t live up to its name and you end up being attacked by the antagonists. This is usually done towards the end of the story to ramp up the drama. It certainly works in the following titles.
7/7 Corypheus’ Forces Attack Haven – Dragon Age: Inquisition
Haven serves as the home of the Inquisition for the first few hours of DAI. It’s a nice spot until Corypheus comes calling. The evil Darkspawn is a villain who seeks divinity, but he needs the special anchor in the hero’s hand to fulfill his dreams. So, along with the Red Templars or the Venatori, he launches an all-out attack on Haven.
Not being the most defensible place, the main character is forced into the field and try to thin out the enemy troops before they reach the gates. Luckily they have a few trebuchets to weaken them. However, it is not enough as eventually the evil forces enter Haven and tear it apart. After the mission, the main characters eventually have to leave to find a new home.
6/7 Kreisau Circle’s Hidden Base Has Been Found by the Nazis – Wolfenstein: The New Order
In Wolfenstein’s universe, the Nazis won World War II and now rule the world. So the protagonist BJ Blazkowicz must join the resistance known as the Kreisau Circle, which has a well-hidden base within the German’s own Monuments Of Truth. Or at least it seems to be well hidden until the Nazis find the place and overrun it.
They are characteristically ruthless when they enter the place and kill most of the people. However, not everyone is executed immediately as some are captured while others can hide from the invaders. The protagonist isn’t there when it all starts, but he arrives later to kill any remaining attackers as the place burns.
5/7 Merryweather Attacks The Santa Residence – Grand Theft Auto 5
Several of the best safehouses in gaming come from the Grand Theft Auto series. Still, they are generally more stylish than impenetrable. Such is the case for Michael’s family home in GTA5. The place is just a flashy house, so the private militia known as Merryweather has no qualms storming the place late in the story.
They are commanded by Devin Watson, who orchestrates the attack when Michael is not around. When the main character finds out, he rushes home. Once there, he takes out the men who seize his wife and daughter before cleaning up the rest of the house.
4/7 The Collectors Take Away Members Of The Normandy Crew – Mass Effect 2
During Mass Effect 2, the Normandy ship serves as a safe haven for Commander Shepard and their crew. However, when EDI installs a Reaper IFF on the ship, it transmits its location to the Collectors.
The creepy creatures of insect life then board the ship and start grabbing humans. They are a species that harvests other species, so they see the Norman crew as subjects. Shepard and all of their missionaries aren’t here at the time. Therefore, Joker and EDI are the only ones who can save the ship. They manage to get rid of the invaders, but they can’t save any of the crew.
3/7 The Attack on the GCPD – Batman: Arkham Knight
In Arkham Knight, the GCPD is one of the few safe places in Gotham City. It contains most of Batman’s allies and everyone he meets on his adventure. Late in the game, the place becomes a target for Scarecrow and his militia.
They attack the supposed safe haven with all their might, using an entire fleet of combat vehicles and tanks to attack the GCPD. Batman must use the hacking ability of the Batmobile and Oracle to fight them. Then he has to go to the roof to prevent the troops from breaking that way. Even with all their combined strength, they can’t get past Batman.
2/7 Emergency shelter is overrun by zombies – Dead Rising 2
Unsurprisingly, there’s a zombie outbreak at the start of Dead Rising 2. Iconic zombie survivor Chuck Greene avoids being eaten long enough to take him and his daughter to an emergency shelter. It serves as a good place to bunker most of the game. Chuck even brings survivors back.
But late in the story, the door to the shelter is opened and members of the undead horde stream in. And soon the place is filled with zombies, who start attacking and killing the survivors. It’s up to Chuck to close the door and stop them.
1/7 The O’Driscoll Gang Visit Shady Belle – Red Dead Redemption 2
While on the run in RDR2, the Van Der Linde gang is constantly forced to find a new place to live. One of their best locations is Shady Belle, a large house surrounded by wetlands. Not long after the gang settles in the place, their rivals, the O’Driscolls, set up an ambush.
The evil gang begins by sending poor headless Kieran into the camp to shock and distract the crew. Then they start attacking the place. All the best snipers are ordered to stay and fight. The main character, Arthur, has to go to different parts of the hideout to fend off the invaders. The Van Der Linde gang eventually wins the fight.
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