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Columns PC Gamer by Julian Gollop

An alien from Phoenix Point

(Image credit: Snapshot Games)

Did you know that Julian Gollop has written four columns for us, including topics like the genesis of the deckbuilder genre? Find them all here (opens in new tab).

X-COM: UFO Defense, known here in the UK as UFO: Enemy Unknown, is an integral part of PC gaming history. It was part of the MicroProse glory days of the mid-’90s, when groundbreaking strategy games were spat out at incredible speed. It spawned sequels, dubious spin-offs, and multiple sequels, spiritually and otherwise. It’s an impressive legacy, and for creator Julian Gollop, the X-COM itch “never goes away.”

While the X-COM/XCOM series is now 10 games deep, Gollop was solely responsible for the original and Apocalypse, the third game. Of course, none of them would have existed without him, his brother Nick and the small team of artists who built the game that started it all. And now you can’t launch a store like Steam or Epic without seeing a myriad of turn-based strategy and tactics, many of which are capitalizing on the success of Firaxis’ XCOM.