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Welcome to the weekend. Saturdays are all about sleeping, doing laundry and of course doing a little housework. I’m kidding of course. I don’t know about you guys, but I can’t get any of these things done because I’m way too busy with video games. I assume you’re the same, so let’s catch up with you all. Today we heard that pixel artists have recreated the Kanto region of Pokemon Red & Blue, Sifu is about to get a major update with some difficulty changes, and Embracer is working on a brand new deal with Marvel. These are just our top stories, so read on for the rest.

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Sifu gets new features and an outfit straight from Raid Redemption

When the game was released earlier this year, players were somewhat taken aback by some of the bosses, prompting the developer behind Sifu, Sloclap, to promise a major update. It’s finally here and Sloclap adds a host of changes in addition to some interesting difficulty levels. “Players who love to brag about their mastery of Kung Fu can finally show off a new score that better reflects their fighting skills,” notes the company. The new scoring system takes into account every punch, kick, sweep and finisher performed, and ranks them based on a player’s smoothness, efficiency and variety. Dismantle a group of enemies without getting hit and players will be greeted with a score worth showing off.”


Valve wants to build “even more open and capable” versions of the steam deck

Value is apparently interested in making “even more open and capable” versions of the Steam Deck. And here I thought it was already quite open and capable. The news comes from a booklet that Valve is apparently distributing throughout Asia. “This is a multi-generational product line,” the booklet reads. “Valve will support Steam Deck and SteamOS well into the near future. We will learn from the Steam community about new uses for our hardware that we have not yet thought of and we will build new versions that are even more open and capable than the first version of Steam Deck.” Something to keep an eye on.

Embracer is working on a new deal with Marvel, according to insider

Embracer has been busy buying dozens of different companies lately, both large and small. The latest development is that Embracer is now considering a deal with Marvel for the production of some video games. According to industry watcher Miller, “It looks like Embracer is working out a deal with Marvel that goes way beyond Avengers (which is understandable with recent news suggesting both EA and Ubisoft have Marvel content in the pipeline). suspect Avengers will be alive and will be announced when the Embracer/Marvel deal closes Brawlers: The Crystal Dynamics acquisition is now officially done and I hear work on Avengers is continuing relatively unabated Things may change but that’s where we stand.”


Activision Blizzard’s mobile and PC presence was the driving force behind the Xbox Deal

The merger between Microsoft and Activision Blizzard may have yielded some major intellectual property, but the real prize, apparently, was mobile market share. According to Chief Executive Officer of Microsoft Gaming Phil Spencer, “when we thought about what we can do today and where we need to go, mobile phones were the largest gaming platform in the world. One and a half billion people play on mobile phones. And I think unfortunately, as Microsoft, isn’t a place where we have a native platform. As gaming, coming from console and PC, we don’t have a lot of creative capabilities that popular mobile games have built.”

Hundreds of Pixel Artists Recreate the Kanto Region of Pokemon Red & Blue

Pixel artists have recreated the entire Kanto region from Pokemon Red & Blue, much to the delight of fans of the franchise in the process. The result of this massive undertaking, Kanto Redrawn, was a fully interactive map for players to explore at their leisure. “Kanto Redrawn is a collaborative art project by a group of passionate pixel artists from around the world,” explains the group known as Retro Redrawn. “The goal was to visually represent the Kanto region in a way that the original developers could never have achieved with the technical limitations of the original hardware.” Their impressive work certainly speaks for itself.


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