There is a delicate balance between video games where players can let go immediately and games that needlessly restrict them through hand-holding restrictions.
Tutorial and training levels that many video games take off can be frustrating experiences, but mastering the basics of the game is often a necessary evil. Training manuals are still in vogue in video games. Yet an exceptional group of titles manage to make this arduous exercise a rewarding and natural experience.
10 Pokémon starts every quest with a handy Pocket Monster Primer
pokemon is a unique example of a training tutorial because it is a pleasure when first experienced, but then achieves gradually diminishing returns. The introduction that begins each game covers the basics of Pokémon, but also weaves together essential story elements so it isn’t a completely disconnected process.
This tutorial process is taxing on the franchise’s many sequels, as it cannot be skipped, and players are believed to be well versed in the basics of catching a Pokémon at this point. curious, Pokémon Gold and Silver do give an option to bypass the tutorial, but it has since become a mandatory exercise.
9 Portal 1 and 2 poke fun at the player’s expense as they fall into adventure
Portal and the sequel remain incredible examples of polished gameplay that come together with clever, unexpected storytelling. The games are very challenging but never feel unfair. Both games in the series have a lot of fun with the player during the beginning of the experience, both in terms of their limited capabilities and how little they really understand the situation.
Portal 2‘s introduction surpasses the original in the way it can undermine the expectations of its predecessor. A seemingly innocuous greeting catapults the gamer into the adventure as they try to reorient themselves and literally figure out which way it is.
8 Spider-Man 2 tutorial is being taken over by The Ultimate Hater
The video game based on Sam Raimi’s first Spider Man movie is a perfectly usable tie-in title. That said, no one expected the Spider Man 2 game customization to be such a drastic quality improvement. The game is impossibly big for its time, and it’s legitimately entertaining to meander around town.
Spider Man 2 also has an exceptionally playful Easter Egg in its opening tutorial. Bruce Campbell voices Spidey’s helpful tutorial narrator, and he’s just as interested in roasting the player’s skills as he is in helping them progress through the actual game. It’s a brilliant way to take advantage of the ongoing friendship between Sam Raimi and Bruce Campbell.
7 Star Wars: The Force Unleashed lets the player deal major damage as a Ferocious Force user
There is an inherent level of wish fulfillment that is present in every video game. The tutorial introduction for Star Wars Unleash the Power is both the perfect gameplay primer and a tantalizing tease of what awaits the audience at the end of this journey. The tutorial level determines the story and what’s to come, but players get the privilege of controlling Darth Vader, complete with his diverse arsenal of Force powers.
It’s a stark reality check when the real start of the game equips the player with minimal skills and pressures them to work their way back to this immense power.
6 Mega Man X naturally immerses the player in its robot apocalypse
The best tutorial levels are the ones that don’t draw attention to themselves and feel like organic extensions to the gaming experience. The Mega Man X trilogy is often hailed as one of the best games on the Super Nintendo. They establish the perfect formula to introduce the public to the diverse possibilities of Mega Man X.
Mega Man XThe Introductory Phase is a quick burst of action that strengthens the base, includes a satisfying boss fight, and never lets the momentum down with constant tips or interventions. A similar approach is taken at the beginning of Super Metroidbut Mega Man XThe introduction rounds it off somewhat.
5 Vampire: The Masquerade – Bloodlines indulges in Campy Horror Cinema to find strength
Vampire: The Masquerade – Bloodlines is a game that has gained a greater reputation for lovingly embracing B-movie styles rather than a grim, self-serious attitude. Vampire: The Masquerade is fully aware that vampires and those who prey on them are incredibly stupid, so the opening tutorial effectively sets the tone through Smiling Jack’s macabre requests.
The opening tutorial has a simplistic quest mentality, but it makes a memorable impression because of the absurd exchanges that punctuate each task. Bloodlines wants the audience to laugh as it sets the blood-soaked scene, and they certainly achieve it.
4 Devil May Cry quickly finds the surplus of his ego trip
Dmc devil can cryNinja Theory’s radical reinvention of Capcom’s elevated hack-and-slash action franchise, met endless criticism upon release for the “edgy” direction the series and Dante took. It’s easier to forgive DmC to try something different now the right one Devil May Cry series has returned, but the game still has its share of defenders.
The tutorial level that introduces players to the world of Limbo and Dante’s exaggerated combo-heavy attack style is the perfect love letter to the game’s flashy bravado. The level design, rock soundtrack, and Dante’s acquisition of his signature clothing and weapons are all so ridiculous they work.
3 Far Cry 3: Blood Dragon mocks the ’80s in its intentionally tacky tutorial
Far cry is a smart, self-assured first-person shooter series that has reinvented itself countless times through its fearless sequels. The DLC expansion to Far Cry 3, blood dragonacts like an exaggerated love letter to the 80s action movie, turning a simple tutorial into a hilarious tone-setting experience.
The player character repeatedly gets frustrated with the incessant messages of encouragement bombarding the screen and poking fun at forced training levels. It’s an intelligent experiment that’s fun and short enough not to wear out its welcome.
2 The big plateau from The Legend of Zelda: Breath Of The Wild Primes Link for adventure
The Legend of Zelda is one of Nintendo’s most important franchises and has continued to evolve in challenging ways. Zelda‘s debut title on Nintendo’s latest console, Breath of the Wildremains one of the best Switch games. Breath of the Wild adopts an open-world approach to the standard Zelda experience. The game’s Great Plateau introductory region acts as a satisfying tutorial before Link slips off to explore the rest of the world.
The Great Plateau hammers the ground in a way that creates excitement for the adventure ahead rather than feeling like it’s a corrective obligation.
1 Cuphead’s Training Wheels session is a fitting start to his lovingly retro world
cup is such a stunning feat that it’s a nostalgic love letter to the punishing sidescroller titles of yesteryear and old-fashioned animation of the 1930s. cup really feels like an old cartoon brought to life, and an endless effort has gone into practically every element of the production, including the training manual.
cup creates a sterile environment conducive to experimentation. cupThe tutorial effectively teaches the basics, but it also captures the sense of humor and style that are such an important part of the experience. The only downside is that the tutorial doesn’t adequately prepare the player for how intense and difficult the game gets.
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