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MultiVersus, developed by Player First Games and published by Warner Bros., has taken the gaming world by storm. It’s a crossover fighting game similar to Nintendo’s Super Smash Bros., starring several Warner Bros. characters, including Wonder Woman, Bugs Bunny and Game of Thrones‘Ary Stark. It was released in open beta on July 26 for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.

Although it is still in its infancy, MultiVersus has the potential to surpass Super Smash Bros. as the leading all-star fighting game. Success will largely depend on how well Player First Games and Warner Bros. implementing microtransactions in the future as everything else so far shows tremendous potential. It’s more accessible, arguably more recognizable and plays just as well as Nintendo’s iconic franchise, meaning if everything else is done right, it can last Super Smash Bros.‘ Crown.

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One of the biggest reasons why MultiVersus could surpass Super Smash Bros. is because it is much more widely accessible than its Nintendo counterpart. Its availability on many gaming platforms means it already has a wider potential audience to tap into, and its free-to-play nature means anyone can join in to see what’s going on. This model clearly works so far, such as: MutliVersus became the most played game on Steam even before the open beta. With so many potential players, MultiVersus could become gaming’s most widespread all-star brawler.

Of course, there are several concerns that players may have with free-to-play titles. Of course, the developers will still need to take advantage of their work, so microtransactions and battle passes are the obvious way for them to achieve this. although MultiVersusBattle Pass is progressing quite quickly and offering free rewards, it also reserves more premium content for its paid Battle Pass members. Additionally, some skins, badges, and announcers can only be unlocked with Gleamium, which players can only purchase with real money. However, there are currently no paid benefits, and this is important to keep fans on board.


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Players will also need to unlock many of the game’s characters, including fan favorites such as Shaggy, Batman, and Tom & Jerry. While there isn’t an immediate abundance of characters to choose from, players can unlock each character with gold, which is rewarded in-game for completing and winning matches, leveling up characters, and completing challenges. Players receive gold at a good pace and can unlock new heroes very quickly, meaning fans of a particular character won’t have to wait long to play as their favorite fighter. As it stands, the monetized elements of the game don’t feel excessive or unfair, and players can easily access their favorite characters for free.


With new characters, such as LeBron James, constantly added, MultiVersus certainly has the potential to make an incredible selection that can even exceed the variety offered by Super Smash Bros. While Nintendo includes several non-first-party characters such as Sonic the Hedgehog, Solid Snake, and Minecraft‘s Steve, the attraction of Super Smash Bros.’ characters is largely with players who are already familiar with and enjoy Nintendo’s own first-party titles. On the other hand, Warner Bros.’ acquisitions are huge and widespread, meaning more people will recognize it MultiVersus‘ list. If First Party Games can keep dropping these characters on a regular basis, it will keep a wider audience of fans engaged for a long time to come.


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Finally, MultiVersus also plays very well and offers a nice variety of game modes to both rival the competition and keep players entertained. Although not as chaotic as Super Smash Bros., it offers smooth and responsive controls with an impressive variety of attacks. Like Super Smash Bros., it’s addictive, fun and easy to pick up, but extremely challenging to master. Unlike other all-star brawlers who have tried to take the crown, MultiVersus has the content from the start to keep players engaged. Despite not having a campaign, players have a wealth of online options to choose from, including 1v1 battles, 2v2 team matches, 4-player free-for-alls, and custom matches.

so far, MultiVersus has had an overwhelmingly positive response to its open beta, and it has all the right seeds to grow into a serious one Super Smash Bros. competitor. As Player First Games and Warner Bros. the character roster, maps, and Battle Pass unlocks can keep updating without massive microtransactions and paywalls, then they can continue that success without alienating fans. MultiVersus‘ Wider accessibility and arguably more well-known character selection, combined with its solid gameplay options, mean it certainly has the potential to Super Smash Bros.crown as the leader of crossover fighting games.