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horror games are known for their haunting level design and creepy atmosphere. One way this atmosphere is aided is by the sounds used in these ghostly creaking old houses or alien-infested spaceships where the threat is faintly audible. This adds to the fear factor of those who dare to venture further in.



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These games are fondly remembered by players for how the sounds used in them influenced how they played. While other titles rely heavily on the use of sound to advance the gameplay of the horror genre in new, exciting ways that have yet to be fully explored.

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10 last longer

In this first-person horror survival experience, players are subjected to exploring the deadly corridors of the psychiatric hospital, Mount Massive Asylum. Between avoiding the horrific patients who live there and recording everything they see, the sounds reverberating through the building have hurt players.

The faint screams with no person around, the murmurs of the released patients, and above all the grotesque wet noises associated with the horrific events that take place in the asylum. It is certain that every player cringes in fear while playing.

9 The last of us

‘s action-adventure title The last of us is usually not remembered for being a horror, but mostly for its deep and thoughtful story. Hidden in this zombie apocalypse is the most terrifying and memorable monster of all, with a clicking sound that players begrudgingly remember.

Players are always confronted by players at the worst times. In long-abandoned buildings, the clicking sound that reverberates from them is terrifying, especially since no other sound can be heard as the player must remain silent.


8 dark wood

In line with the survival horror theme. dark wood is a recent title inspired by the old-fashioned fears caused by atmospheric horror, and given that the player is surrounded by an ever-suffocating forest, it’s no surprise what sounds they hear.

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Breaking branches is one thing, but the real fears are at night as the player is barricaded into their hideout. Forever fearing something will break, players must listen to the footsteps surrounding their home and listen carefully where and when to strike.

7 Silent Hill

Silent Hill is praised not only for its incredible story, but also for its memorable soundtrack and atmospheric noise. Especially in the first game, where the use of static radio allowed players to know when an enemy was nearby.

This was not only helpful for players when trying to survive in Silent Hill, but was also horrible to hear, as a gamer’s heart rate would increase once the static kicked in. This was swapped out for specific enemy music in the second game, though it had the same effect.

6 Until sunrise

As a game that inspired to create a movie-like experience for its players, the sound design had to match this dream that the developers of Supermassive Games had. This, of course, meant creating a musical soundtrack that best suited the experience.

While some players claim that the sound design of Until sunrise was not as good as other titles, there is still praise for the variety of fears caused by simple sounds. Especially since the game is surrounded by an eerie forest, as well as the other fears that keep players in store.

5 Alien: Isolation

Get away from the forests and monsters to replace them with aliens and spaceships, Alien: Isolation takes place on a space station overrun by the infamous Xenomorph species. As a survival horror, it is best for the player not to encounter this alien while exploring.

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Since the player does not know where the alien is, any hissing pipe or cracking of the vents above it could be the alien waiting to attack the player. Therefore, a player is always on the lookout for the sounds they hear around them.

4 Resident Evil

Resident Evil has added many great additions to the horror game genre. It is especially praised for the way it manages to create an exciting experience through sound for those who have played any of the previous titles.

It has continued to impress players time and time again. Especially in Resident Evil 7 where it went back to the roots of horror, to create an experience of tension through moments of complete silence to hearing doors further in the house opening and closing from the monsters within.


3 Amnesia: The Dark Descent

Amnesia: The Dark Descent is already being praised for the gothic castle that players explore during the psychological horror, adding to the already disturbing atmosphere of the game. While there is a monster chasing the player, much of the danger they face is never really there, although they feel like they are there.

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The player will have countless audible hallucinations that make him think that something is happening in the next room, only to go into nothing or previous conversations that have taken place in the castle. They both help to unravel the story while scaring the player.


2 suffocated

The award-winning survival thriller, suffocated, takes the use of sound to the next level, as players must allow sound as their sight. Players must use echo-location to explore through a dark, blind world and avoid the monsters that reside within.

However, creating sound to see can also be incredibly dangerous. This can be done by throwing an object or even talking in real life using a microphone, which causes the monster to look for the source of the sound.

1 Perception

similar to the story of suffocated, Perception follows the life of Cassie, a blind woman who must use echolocation to explore the world around her. She has had nightmares that have no explanation. Cassie must explore a mansion to uncover its secrets and unravel her mysterious visions.

Using the sounds of Cassie’s footsteps, dripping water or even the chimes of a grandfather clock, the mansion’s surroundings are briefly revealed to the player, showing the detailed world they walk in, and the horrors that lie there as well. lurk.

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