
It’s finally here, Cursed to Golf is out TODAY on PS5 and PS4. It has taken 2 years of hard work and passion to get here. The team and I are extremely proud of our game and we hope you all take our virtual journey into the afterlife to relive your days at Golf Purgatory. Last time I was here I talked about the general rules of supernatural golf, the incredible power of the ace cards and some of the shenanigans you can make between holes. Let’s get started today with some of the more dangerous elements of Cursed to Golf. After all, if you want to make it out of Golf Purgatory, it pays to take some risks.
Who is the boss?
At the end of each biome lies its ultimate challenge: the legendary caddy who oversees that part of the track. In Purgatory you will find The Scotsman, in the Desert you will face The Explorer and the Caves are home to The Forgotten. These golf battles slightly mix up the gameplay and offer a few differences from the traditional purgatorial golf gameplay found on the rest of the course. Not only do you have to keep an eye on your shot counter, but you also have to beat the boss by sinking your ball for him. However, in addition to Shot Idols that replenish your shot count, these battles also feature Stun Idols. Breaking one of these knocks the boss down, causing them to miss a turn.
These golfers don’t play and make incredible shots that defy the laws of physics! If you want to take out a legendary caddy, you’ll need to master your ace cards, use the best shortcuts and make sure you blast through a load of totems on your way to the flagpole. Fortunately, the boss hole always stays the same, so you can learn it as you play and experiment to find the best strategy to complete it.
The main road or the low road?
The Scotsman’s Hole was designed for its signature long rides. It’s also riddled with hazards and shortcuts, both high and low, so don’t forget to use your Birdie Eye to get a real layout of the land and plan which road to take. Beating The Scotsman unlocks the “Comeback” bonus, giving you the chance to set a checkpoint flag once per run. Upon your (almost certain) death, instead of being booted back to the beginning of the course, you are returned to your flag. Not only that, but you’ll have all the ace cards and money you had when you originally placed it, ready for another swing on the course!
The Dune Sea
The Explorer’s hole is a sand dune filled nightmare, expect to perfect your wedge game there as you will be landing in the bunker constantly. In addition, The Explorer has a special ability: she can change the hole in the center of the hole being played. You could land on a suspiciously flat and safe area, only to find a towering dune bursting out of the ground in front of you, sheesh! Beating the Explorer will give you the “Gimmie” bonus, which will give you 5 extra shots in no time when your shot count reaches 0. This powerful blessing refreshes every hole, so don’t feel precious about it.
Not the Cave of Wonders
The Forgotten’s Hole is a deep, cavernous maze filled with diverging paths, cunningly placed hazards and tricky false flagpoles with golf ball-eating dinosaurs. You will battle not only with The Forgotten, but also with her two pets Eagle and Albatross. These feathered blighters will stop at nothing to make sure The Forgotten beat you. If you land in one of their zones, they’ll knock your ball away into a hazard, losing shots and putting you in tough spots for your next swing.
They also grab The Forgotten’s ball and fly her past difficult obstacles, putting her in opportunistic positions for her next shot. There is no way to cover it, this is an uphill battle, but if you are victorious, you will unlock the “Recovery” bonus. Recovery allows you to keep your deck of Aces after you die and use them on your next run, giving you a big leg up from the start of Hole 1. Since we’re not complete masochists, once a boss is defeated, you don’t have to run into them again on future runs, and you get to keep their favors too.
A blessing or a curse?
Speaking of masochists, those of you who really want to risk it for the cookie can take on STAINLESS HOLES! You’ll often find these at intersections as you navigate the map between the gaps. One route may have a pickup and a standard hole, while the other will give you extra goodies and a skull-covered hole at the end of it. These cursed holes mix things up by triggering random modifiers every few shots. These “curses” can include making your ball extra bouncy for a few shots, limiting you to firing in only one direction, turning the course upside down, and other annoying hindrances to your game. Defeating a cursed hole earns you extra cash and a card booster pack. In Golf Purgatory, the saying is true: with high risk comes high reward.
See you in hell
A course filled with random dungeon-like holes, sneaky death traps, challenging bosses and wicked curses; gosh, does Golf Purgatory ever throw a lot at you. Well, if you get all that past the 16th hole, you’re in HELL. Get ready for the ultimate challenge here. I won’t spoil what awaits you in hell, but let’s just say it lives up to its namesake. Prepare to use all your golf skills, Ace Card skills and favors to survive the last bastion of Golf Purgatory before Ascension. No golfer has ever managed to get past here, will you be the first? There’s only one way to find out: buy Cursed to Golf on PS5 or PS4 today!
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