Surely, since the arrival of the new generation of consoles (PS5 and Xbox series), you may have heard that as a game ray tracing, that if it doesn’t bring it, the next generation versions will be built for existing games, but including this technology. Before all this, what is ray tracing? How does this work? And how come this technology will revolutionize video games? Well, in this note I will tell you what you need to know about Ray Tracing.
Throughout the note I leave you photos and videos of ray tracing video games so you can see this technique in action for yourself. Please note that the quality of the images will not be the same as they go through a platform that limits the weight.
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What is ray tracing?
Ray tracing or Ray tracing It is a technology responsible for improving the lighting, shadows and reflections of video games. To get a better calculation of the reflections and shadows created by the light of the environment. With this technology, the images in video games are closer to reality, but they also have their drawbacks, that is, the FPS performance is quite punishing. next generation consoles like PlayStation 5 and Xbox SeriesWe can see that the maximum resolution is 4K up to 60 FPS with Active Ray Tracing.
It should also be clarified that this is not a new technology, it has been used for animated films for several years. A great exponent using this technique would be: Disney and Pixaro tooThese studios already have a large number of movies in their portfolio with this technology that makes them visually incredible.
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“Real-time ray tracing is the biggest leap forward in computer graphics in years, bringing realistic lighting, shadows and effects into games, improving image quality, gameplay and immersion. At this year’s Games Developers Conference, Ray Tracing Everywhere was”: unreal unity Announced and released engine integration, developers jointly presented and participated in a ray-traced panel, and the studio showcased its latest ray-traced game build, sharing insights into how ray-tracing can also help game development.“, MMentions Andrew Burns, developer NVIDIA,
The technology is based on calculations generated by Tensor Cores, the new processing units in the GPU intended to calculate these illuminations producing much more realistic shadows and reflections. It should be clarified that video games must also be compatible with this technology in order for them to be able to deploy it.
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What is the origin of such technology in video games?
As I told you, this technology has evolved over the years, but it wasn’t until 2018 that NVIDIA started releasing graphics cards with the algorithm that enables ray tracing. These were graphs built under the Turing architecture that supports ray tracing. It’s easy to tell one from the other as NVIDIA changed the naming of their graphics cards with the release of Turing so they now start with the acronym RTX instead of GTX. having said that, Supports all NVIDIA RTX Ray TracingThat’s why in the videos I leave you (or maybe in your own video games) you’ll see the legend “RTX on” or, failing that, “RTX off”.
Despite the fact that NVIDIA was the leader in implementing this technology, AMD has also started implementing ray tracing in their graphics cards, especially those with the RDNA 2 architecture, on your Xbox Series X/S or . Your PlayStation 5.
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What improvements does it bring to video games?
I’ve already mentioned it in this note, but I’ll explain it to you in a little better and different, less technical terms so you better understand why this is something important in video games.
For you to understand better, Ray Tracing, Let light bounce around the environment like in real lifePreviously, developers used various techniques such as rasterization, volumetric lighting, etc. to create realistic effects in their video game settings. But these were practically more confusing. While the technologies made a lot of progress, they added a number of factors to achieve that illusion of reality in video games. Therefore, sometimes you can see that despite many of the same factors, your lighting, shade and you can see the difference in the images. Your video game environment. Now with the advent of ray tracing it is necessary to work harder, this has already been reduced as shadows, light and reflections behave as if they are real, requiring the developer to use different techniques to achieve that realistic effect. without the need to implement.
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Previously, due to compatibility issues and because this is a new video game technology, you could only see ray tracing in minor aspects of video games and only on PCs. For example; In Battlefield V, you saw this in Reflections, Shadow of the Tomb Raider for Shadow of Atomic Heart which focused on reflections and shadows. While there are already games that use ray tracing in many aspects to achieve a great visual effect in their games, there will surely be more games that focus this technique only on one aspect of their game. wants to do, it should be borne in mind that it will become a trend at the time of development and the techniques of its development. They provide developers with more features to implement in games and also add that the fact that consoles can implement this technology has a positive effect as it allows more developers to implement it and make their customers shine. More great game than ever.
What do I need to appreciate ray tracing?
As you may have noticed, ray tracing is basically about exploiting games visually and appreciating them better. But with all of this, the question must have already crossed your mind: what do I need to appreciate ray tracing? And well, that’s a hard question to answer, at least for your wallet. Since we are talking about a relatively new technology GambleThis is because you need something “premium” or “new” to appreciate it. But let’s get to the parts. In the first example you need what it is to be implemented with and as I said before, the current generation of consoles that are; PlayStation 5, Xbox Series X and Xbox Series S. They are compatible with this technology if you don’t have a lot of money or don’t want to spend that much because let’s face it, whatever you choose, it’s a huge expense that you can’t afford. afford on a daily basis. Can.
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If we go to the economic side I would recommend xbox series, although it is not such a powerful console, if we compare it with its more powerful sister Xbox Series X, it is compatible with ray tracing and good picture quality, if you can spend a little more then be safe. being a PS5 or a Series X, and able to buy, now that you can spend a lot of money, a PC is the best option for obvious reasons, keep in mind that you need to buy a graphics card compatible with ray tracing, make sure your graphics card is “RTX” in the case of Envy and “rDNA 2” in the case of AMD, this will greatly facilitate your search, I recommend that you shop in physical stores focused on technology so that they can give you some more advice and help you choose the chart that best suits your needs. I’m not very knowledgeable in Intel technology, but it seems to me that the Intel Arc A350M graphics card is compatible with ray tracing.
What games can I currently enjoy with Ray Tracing?
It would be difficult to list them all, besides it would be quite an exhaustive list. That’s why I’m only mentioning a few here and you can enjoy them on console (PS5 and Xbox series) as well as PC.
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- Call of Duty: Black Ops Cold War.
- Call of Duty: Vanguard.
- Resident Evil 7: Biohazard.
- Resident Evil 8: Village.
- Resident Evil 2 and 3.
- Cyberpunk 2077.
- Devil May Cry 5.
- Star Wars Jedi: Fallen Order.
- Marvel’s Guardians of the Galaxy.
- Gears 5.
- Forza Horizon 5.
- shadow of the tomb raider
- Doom: eternal.
- minecraft.
- Manage the final version.
- Chorus: Rise as one.
- villain.
Now let’s go to the other side where are you going to watch your games
You won’t have much trouble here, there is one to choose from. Obviously the best option (and most expensive) is a monitor geared towards gaming and capable of displaying 4K image quality and refresh rates at 120Hz or 240Hz. Or a comparable television that displays 4K at 120Hz (which is the maximum a screen can display) and HDR10. Now let’s assume your role is to get the console you want. PS5 or any of the Xbox series, my advice would be a 4K 60Hz screen, which will allow you to play your games at 60 FPS at 4K in a decent way (actually I have a Polaroid screen with these specs and I’m really tell you which one looks great despite not being the best).
Let’s say you tell me you’re comfortable with your old screen because it still works fine, the image is very sharp, good quality, etc. It’s okay, you can. I am talking to you; I’ve come to hook up my Xbox Series X to a display that only runs at 1080p (don’t ask me about hz as I don’t know them) and apparently my Series X says the picture quality will now be 1080p, or it could be that we went from UHD to FHD, but for now that hasn’t stopped me from activating ray tracing, so I play games in FHD with ray tracing enabled at 60FPS.
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Obviously this isn’t appreciated in the best way, but you can definitely tell the difference. Now you definitely have to choose, the first thing to consider is how much you can afford. If this is of any use to you in terms of console and TV brands, then for Xbox I would recommend Samsung more, as there is a similarity between these brands and the Samsung screens of 2020 make a big advantage of Xbox here, if you lean towards Playstation is not necessary to recommend Sony Bravia TVs, for obvious reasons they already focus on the visual power of a PlayStation, and in the case of PCs my friends who play on PC told me so. Those monitors of the brand Asus and even Xiaomi and Huawei have good quality.
I hope my brief recommendations helped you and now you know why ray tracing is the future of gaming and how it keeps improving your game.
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The video I leave below gives you a more detailed explanation of ray tracing by an expert.
maybe you are interested
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