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Yesterday, Bungie announced the return of skill-based matchmaking – or SBMM – in Destiny 2’s main PvP mode. This week at Bungie blog post, the studio detailed upcoming changes to matchmaking, with the addition of “loose SBMM” to the Control playlist that will arrive at the Season 18 launch on August 23. Described as “the first iteration” of a larger matchmaking overhaul, this will continue through Season 19.

Supposedly anticipating the inevitable backlash from PvP tryhards, the lengthy post goes into detail as to why this change is necessary. In it, Bungie highlights how big the gap is between the best and worst players under the current connection-based matchmaking system. Here’s the eye-opening stat: “In Control, the skill differences in a team can be huge – more than 50% of matches have a skill gap of 900 or more between the best and worst player, which is so important that the outcome is already known before a single shot is fired.”